Glow¶
Controls the phosphor halo: the soft light surrounding the beam.
| Parameter | Description |
|---|---|
| Glow Radius | Halo radius, in pixels. Two layers of accumulated blur create a natural falloff. |
| Glow Intensity | Halo brightness. |
Tip
- Add a faint glow across the entire screen with Screen > Halation.
- Increase Screen > Highlight Rolloff to soften harsh highlight clipping.
- Use Output = Glow Only to isolate glow on a separate layer.